Once again, this may not always be the case. Ideally, by the time the player commences the invasion of England, King Harold would have already defeated the Norwegians. If a battle occurs, the Danes and Bohemians can converge quickly and crush the Saxons with superior numbers. Always keep William's armies in range of his allies. The Danes, then the Bohemians, will typically spread out and lay siege to Harold's holdings. Splitting William's army in half is fine too, but just make sure they're always in close range of each other and the Danes.Īt this point, players' experiences will vary considerably. A suitable place to land is Chichester on the southern coast, a county whose supply limit should be able to support the Normans. Raise William's armies and together set sail for England. Since the King of Denmark is closer, he will usually arrive first in Normandy. Their combined might can easily top 7,000 men, which gives William that numerical boost to defeat King Harold. Once these two rulers accept, and all of the player's other arrangements have been made, call them into the war. One of the Perks under the Gallant tree, "Promising Prospects," will aid in the acceptance of betrothal proposals.
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RELATED: Crusader Kings 3: How To Change Taxes & Levies Worthwhile Marriages Before unpausing the game, it's absolutely essential to arrange at least two betrothals with foreign rulers before the AI scoops up all the valuable picks. Duke William possesses a large family that consists of three sons and three daughters. Luckily, there's an even better way to obtain additional forces. Money is better spent expanding William's Men-At-Arms pool. Mercenaries are an option, but they're rather expensive. Even if the player waits for the appropriate moment to strike, these numbers still won't give William an overwhelming advantage. Taken all together, Duke William's forces will number approximately 5,500 men. Set sail when attrition and battle losses have weakened the enemy armies.Įvent Troops, Knights, Levies & Men-At-Arms Check the war score counter frequently to see who is winning the conflict. Players can keep an eye on each side's troop numbers by selecting their respective leaders. The opportune moment to strike is when the Saxons and Norwegians have weakened each other enough to level the playing field. Waiting too long can drain William's coffers while simultaneously giving his enemies time to recover. If the player goes too soon, King Harold's numerically superior force typically crushes William's army. Knowing when to set sail for England is a bit tricky. RELATED: Crusader Kings 3: Everything You Need To Know About Your Character This gives the player valuable security while preparing an invasion force. The player, as Duke William, is in no immediate danger in the Duchy of Normandy. King Harold Godwinson, the current ruler, is fighting King Harald Hadrada of Norway at the start of the game. There are actually three individuals fighting for the crown of England. Keep in mind, however, that this will raise William's Stress level.
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It's also worth pointing out that Perk Points can be redistributed at the start of the game if William's points are allocated differently. Once again, the increased bonuses to the Martial and Prowess skills will ensure that William is a force to be reckoned with on the battlefield. William will also gain the Gallant trait, which grants: When that moment arrives, it's recommended to finish the Gallant tree. It won't take long before he earns enough experience to unlock a new perk. Prowess makes William more lethal in single combat, while Advantage bestows boons to the deadliness of his troops.Īlthough there are often slight variations when booting a new game, William always starts with a Perk tree nearly completed. The boosts to Prowess and Advantage will come in handy.
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Namely, they are +3 Prowess, +10 Attraction Opinion, +5 Advantage. He also benefits from a +40% increase in his experience gain due to his childhood education. Selecting the Chivalry Focus, part of the Martial Lifestyle, is an excellent choice considering William will be conducting much of the war's fighting. This is the first, and by far, the easiest decision the player must make.